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the dot product is a very useful tool that you can use with vectors to compare the directions of two different unit vectors in this video Ill be showing you how to get the direction from an NPC to a character and the direction and NPC is facing then well compare those two directions to decide whether the character is in the NPCs field of view and run different code based on that as feedback alright so here I am on a empty baseplate I have a NPC to work with and I have a local script that I added in to star character scripts which is where well be doing our fov calculation and Ive just gone ahead and made a run service I render stepped connection so I can want to function every frame and Ive also gone ahead and localized the NPC and the character so Ive done all the basic stuff gotten out of the way and we can get right into the vector stuff so Im gonna make a new vector call it local NPC to character first you want to find the end point which is going to be the character chara