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hello dear blender viewers today I will show you how to break objects lets get started first lets clean the scene lets add a new cube this didnt happen 3d cursor, surface yes thats it now its done draw all the sides of the cube now we are ready to break edit - preferences - add ons type cell in the search section tick it F3 press e type cell at the top press shift e hold annotation pencil e press source limit 250 make recursion 1 lets create a new collection for broken parts now we can start we can delete the lines we got rid of the lines our original cube is here lets delete or hide our original cube only our broken cube remains our cube does not move we select one of the broken parts , we press the rigid body, we click on surface response, we make friction u 750, only 1 part is active, we must make all of them active, we select the active part, right click on the break folder, click select objects, all parts are selected in the object menu n - rigid body - we press copy from