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The biggest issue for indie game developers creating mobile games in Unity is ensuring the game looks consistent on all screen sizes. A resolution of 1920 by 1080 (full HD) is used as an example to demonstrate this concept. When playing the game on other resolutions, such as a Samsung T310 tablet, adjustments need to be made to ensure the game objects are displayed correctly. The tutorial emphasizes the importance of handling different screen sizes to create a seamless experience for all players.