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hello guys this is janam and in this video I want to answer a request on how to fill a drop-down in unity with c-sharp this is a default scene in unity 2019 and the first thing I do is to add the drop-down I right-click in the hierarchy and choose your I drop down okay here we have it and the canvas is created automatically the drop down has items they are called options and each option has a text and a sprite when I start the game you can see these options in the drop down what I want to show is how to react in the c-sharp script when an option is selected to show the selected option I add a text field for this I increase the font size and align it to the centre but as I said we want to fill the drop-down dynamically using a c-sharp script so I go ahead and delete all the options from the drop-down okay now comes the programming part I add a folder for the scripts and then add a c-sharp script to this folder the script are called drop down handler after that I assigned the script to