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all right welcome back to a new touch designer tutorial and in this one we are going to look at how you can map basically any texture onto pretty much any instance network that you want to map it on so in this case were actually just working with stop input so i just created a bunch of different soft based instancing networks here and we also have a bunch of different textures including like noise ramp like an image and also me in front of the camera so video device in and um yeah basically uh were just like we just have an instancing network here which can be anything as i said like were just like sort of going through here automatically through these uh we have seven different networks and then were just using a little trick to like converting this to chops so were converting stops to chops and also like based on on that info were like converting tops to chops and then were using that both as position and as color data data and the color is really like what this is all about h