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okay i just wanted to do a quick little video on this because i found it extremely useful and the only place that i could find this explained was on a obscure forum post um after a little bit of digging so most people come to youtube for this stuff ill put it on youtube so your issue is you have a model with two texture sets when you export the texture sets you get two sets of textures obviously so you want to combine those easiest way ive found to do it is using a program called texture set combiner ive already tried to do this video once and my microphone was wrong so thats why thats there um so yeah two separate sets of textures that will come out as different sets of images when you export you will go to global settings set your output directory so wherever you want your original textures to be set which maps you want to export then set it to uh with alpha thats very important png also very important size whatever resolution you want to export at and dilation plus transparent