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hello everybody and welcome back to another blender made easy tutorial last week i did a video on creating a pile of rocks using the cell fracture add-on i had a couple people ask me how to create an animation without showing the cracks in the object so that is what this video is about if you havent seen the first video i recommend watching it because i wont be going into detail with the cell practure add-on to get started were going to create a very similar animation to what we did in that last video im going to go ahead and delete the default cube and then press shift a and add in a uv sphere with this ubisphere were going to drag it up and before we apply the cell fracture add-on we need to create the material if youre going to add in a texture to this this is the first step that we need to do im going to right-click and go shade smooth also over in the object panel were going to open up the normals and turn on auto smooth this will also help with the shading when we apply