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okay welcome back everyone to another video where we are going to try a little bit different stuff that we normally do so usually in the previous videos what we have done is that we have tried to create more realistic images using the journey but seems like since the launcher the Machining version 4 um this has been an incredible improvement over the previous versions of my journey where you dont have to write that much of context and you dont have to explain that much detail about the images version 4 is already doing Flawless and I I previously made a video regarding how to set up different settings on the journey and eventually you can find that in the in the description just below this one this video is going to be pretty much focused on generating consistent characters on across different scenes and thats what Im trying to do here so its just a sample image that Im going to spin and Im going to work on that from different angles so and of course because the mid Journey tak