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lets talk about restraints and constraints and how to get them into all x2 in this example that we ship we have always got this problem with this carbon being rather elongated control-m shows you the map theres nothing really untoward there so normally I wouldnt recommend modeling this but for this demo I will try to deal with this in one way or the other Ive got a base effect of 3.12 1t and we might try an eyesore on this we type I saw and then put a spring constant in this is how much you on this isil to be true so we might get more less as a tropic control-r and this becomes not rather spherical and the R factor goes up considerably so we can go idiot item if we have T item selected and then we will get the same display as taking this button here and we see the eyesore restrain report in and we could lower the spring we put in here and type control R and we havent done anything it looks exactly the same as it did before and and the effect is the same so we might as well take it