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so this is gonna be my little example of how to actually get your decals into substance painter without getting the resolution being squared off let me give you guys an example of what i mean to put in your decals correctly you can see from the this image right here is completely squared and this is rectangle mainly the square decal is actually incorrect it was actually wrong the reason why is because the importing of your texture is completely squared off and correctly the decal would actually be a rectangle shape so this ones correct so im going to show you guys how this how i got this to work and this is im gonna put a check mark green is okay red is not okay lets say im using right now photoshop is gonna be my whiteboard so whats going on is lets say this is my decal i my width is going to be 20 48 pixels length is going to be 10 24 when you have a shape like this or a custom shape that youre trying to x i mean import inside of substance painter you have to think about i wo