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hi Im Jacob going to be talking about compile time and contract checking and generally using C++ this type system to provide interesting guarantees in this case around pointer no ability second outline background what we did how we did it and then some of the lessons weve learned so hi Im Jacob Im on the pot comes in libraries team at Dropbox I actually come from an embedded systems background Ive been at Dropbox since 2012 and thats pretty much when I started getting heavily into 2012 theyre heavily into c plus plus Ive been involved in most of our cross-platform mobile efforts like sync data stores more recently carousel and Im also the maintainer of Jeannie which we gave a talk on yesterday so in the past Ive been deep down in the trenches of embedded systems and such but more recently moving into larger scale stuff so some background first of all and motivation on what were trying to do here one of the interesting things about C++ is that there is a lot of flexibility i