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hi there and welcome back into blockbench im kevin also known as arts by kev here on the interwebs and one of you subscribers asked me very recently how to apply different resolutions textures to a model that has a specific size or at least thats what i thought you asked for so i thought that id take a video and actually explain that for you so usually when working in blockbench we have a project set to use a box uv box uv makes it so that if i make a cube right here give me a second and pull that out like i saw maybe like so and increase that and make another cube over here make it slightly slimmer like so and then make a texture now uh actually were going to make a texture and use the template because otherwise its going to be empty okay do it like that and do like that apply anything else now you can see the box uv essentially takes this little box right here in this box right here and it unfolds it so that all sides have a different specific designated area on the uv map and