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so you understand the basics of materials but you want to take it to the next level not a problem now real quick in the real world most of this is going to be automatic and youre just going to drag smart materials and change the values a little bit but for those of you who really want to get into the nitty-gritty details of how all this works this is what this video is for now at this point you probably already know that every material is made up of some combination of these five attributes and yes you can control them with the sliders like this but you can also control these sliders with images for example if we just click on the roughness and type in grunge well find a bunch of grunge texture maps that we can apply and now well get a much more natural looking roughness instead you can also just drag a texture from the library shelf over here if you want but clicking directly over here is usually a bit easier now if you ever want to see the pure effect of one of your values you can