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okay so in this tutorial Im going to go over how to blueprints can interact with each other so for instance we could have a light switch on a wall interact with a light blueprint so that when you use the light switch it turns our it dims the light ah - on an on and off state now we can also use this here which Im going to demonstrate to you today which is very very similar we have a door made from our previous lesson but in this lesson were going to use a button on our wall when we press the button it will open the door instead of walking near the door and pressing the key so what we have at the minute with our door is once we walk up to it and press our key it will open and close but for instance you may not want something like that you may want like a keypad on a wall or a button on the wall when you press it it interacts with this other blueprint and in this case it will open it up but it could be a light switch it could be something else it could interact with another gameplay