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blueprint debugging has been updated in Unreal Engine 4.19 and were gonna go and take a quick look lets go and run this we have a breakpoint set on this function and traditionally we would now have to do free zoom frames skip or stop in 4.19 we can now find a node so whatever current node were stopped on step into execution step over execution and step out of execution and lets look at that so right now for example I could step into this function we can see everything that happens inside of here okay I like whats inside of here I dont really care about anything thats inside of here lets just go ahead and step out and well continue on we didnt have to walk through individually each node like we had to before with the frame skip lets go ahead and resume were gonna go and stop this and well play it again but lets say youre inside of here and youre going through something so well step over and now we are okay this is a back row if I was to frame skip were gonna end up goi