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The key feature of game publishers is that they have an opportunity to release and distribute your product as widely as possible: from discs on store shelves to digital distribution. Often the publisher finances the development of the game and pays developers.
The publisher pays the developer an advance against royalties for developing the game; that is, the publisher pays the developers costs for making the game but not all at once; the publisher pays the money out in increments when the developer completes pre-negotiated deliverables, called milestones.
Sell via platforms for gamers. Some of the most popular distribution platforms include Steam, Desura, and GOG. IndieCity, IndieVania, Green Man Gaming, WildTangent Games and GameStreamer are somewhat less recognizable but they still docHub thousands of players globally.
Now, if you do want to get your idea made into a game, there are a few things you can do: Inquire with the company first. Ask them if they want to hear your idea and offer to sign an NDA (nondisclosure agreement). Get a job at a game company. Get a team together and make the game yourself.
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