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In Unreal Engine 4.21, there are notable changes to the blueprint system. One big change is the ability to have shortcuts that allow you to jump between multiple blueprints. For example, you can set shortcuts like shift 1, shift 2, and shift 3 to jump to specific blueprints quickly. It is similar to traditional RTS systems where you group using control numbers and go to using shift numbers. Another feature is the ability to set and jump to shortcuts for zoomed-out views. These changes make navigating between blueprints more efficient and intuitive.