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so he have the pre-made little zippy parts there we go make sure I scented he have the zip I apply that for right now so I just selected the line long which I want it to be Im going to duplicate it I separate it and then Im gonna out see and go curve from mesh oh and just so you see that there I already you read these so that I dont have to UV them one by one afterwards so whats next so here oh yeah I need to add to this I need to add an array change the offset looks about right maybe if Im being fussy just bring in a tiny bit oh yeah and then I need to add the curve up and theres anyone Chi of any weights tinder whatever its into zero zero three where is it see this is it I named it okay you sit there you go and you can see theyre already kind of snap to it so we need more of those all the way down there there we go and this is this the tricky part is the rotation part you need to turn this on so you can see what youre doing and were going to rotate on that X there we go an