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Lighting is essential for creating visually stunning environments in Unity. This tutorial covers key concepts, techniques, and tips for mastering lighting. To simulate lighting effectively, Unity mimics real-life light behavior, where light rays interact with objects before reaching our eyes. There are two types of lighting: direct lighting, where light hits an object straight to the viewer, and indirect lighting, where light bounces off various surfaces. Unity employs real-time global illumination to simulate these interactions. Key concepts include baked lighting, real-time lighting, and mixed lighting, which combines both real-time and baked techniques for optimal results.