SHOW JUMPING SCORE SHEET 2025

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  1. Click ‘Get Form’ to open the SHOW JUMPING SCORE SHEET in the editor.
  2. Begin by entering the DIVISION and SHEET NO. at the top of the form. This helps categorize your score sheet for easy reference.
  3. Fill in the EVENT name, along with the Length of Course and Speed. These details are crucial for assessing performance.
  4. Input the Horse No., Time Allowed, and Time Limit. Ensure that you accurately record these metrics as they directly impact scoring.
  5. In the FAULTS ON FENCES section, document any faults incurred during the event, including Time Taken and Time Faults. This will help calculate Total Penalty Points.
  6. Finally, ensure that a Judge’s Signature is included at the bottom of the sheet to validate the scores recorded.

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Hunter and Jumper Classes Both sports involve jumping over fences in an arena. Hunter classes are subjectively judged based on performance and movement quality. Jumpers are objectively scored based on time and the horses ability to clear all fences without faults.
The jump-off is against the clock over a shortened course and determines the winner the combination with the fastest time and the least amount of faults wins. Time faults are accrued if you exceed the time allowed, along with jumping faults being awarded for any knock-downs or refusals.
Jumpers. Jumper classes are scored objectively, based solely on the horses athletic ability over fences and measured by speed and accuracy. Jumper courses are designed to be technical and challenging, typically featuring 12 to 16 jumps that test precision, agility, and strategic decision-making.
Measure the Distance Between Jumps Step 1: Lay a 12-foot ground rail on a flat surface. Walk alongside the rail in four, even three-foot steps several times to memorize what that feels like. Step 2: Set up a small vertical or crossrail. Step 3: After the jumps are set up, double-check your distance.
Scoring in show jumping is based on penalties, with an emphasis on avoiding mistakes and finishing within the allotted time: Knocking down an obstacle: 4 faults. Hoof on white border of water jump: 4 faults. One or more feet in the water: 4 faults.
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ONE DAY EVENT GradeMaximum Height C Grade 80cm B Grade 95cm A Grade 105cm Championship Grade 115cm1 more row
National Levels: Beginner Novice: Jump Height: 27. Novice: Jump Height: 211. Training: Jump Height: 33. Modified: Jump Height: 35. Preliminary: Jump Height: 37. Intermediate: Jump Height: 39. Advanced: Jump Height: 311.
League points are awarded as follows 1st place 12 points, 2nd 10 points, 3rd 8 points, 4th 6 points, 5th 4 points, 6th 3 points. Three points will be awarded to all double clear rounds. The placings will be given on a one in every five starters basis.

show jumping scoring