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The Four pillars of OOPs, abstraction, encapsulation, inheritance, and polymorphism, are integral to understanding and using OOP. By using these four pillars of OOPs, developers can create programs that are powerful, maintainable, and extensible, making them a great choice for software development.
Polymorphism is an object-oriented programming (OOP) concept that refers to the ability of a variable, function or object to take on multiple forms. A language that features polymorphism allows developers to access objects of different types through the same interface.
A real-life example of polymorphism is a person who at the same time can have different characteristics. A man at the same time is a father, a husband, and an employee. So the same person exhibits different behavior in different situations. This is called polymorphism.
Object-oriented programming (OOP) uses Four pillars of OOPs to create efficient software systems: encapsulation, abstraction, inheritance, and polymorphism.
Abstraction, encapsulation, polymorphism, and inheritance are the four main theoretical principles of object-oriented programming.
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The term polymorphism comes from the Greek words poly meaning many and morph meaning form. In the context of OOP, it refers to the ability of different objects to respond, each in its own way, to identical messages or methods.
There are four fundamental concepts of Object-oriented programming Inheritance, Encapsulation, Polymorphism, and Data abstraction.
OOP allows objects to interact with each other using four basic principles: encapsulation, inheritance, polymorphism, and abstraction.
Polymorphism is a feature of object-oriented programming languages that allows a specific routine to use variables of different types at different times. Polymorphism in programming gives a program the ability to redefine methods for derived classes.
These four pillars are Inheritance, Polymorphism, Encapsulation and Abstraction. In this article we are going to explore these four pillars of object-oriented programming.

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