Jokers and marbles cheat sheet 2025

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Players take turns with their shooters (larger marbles) trying to knock one or more of the mibs out of the ring. They must shoot from outside the ring (hands and all body parts must be outside), but can shoot from anywhere outside the ring.
Players and Equipment The players are divided into two teams - two against two, three against three or four against four. They sit alternately - each player seated between two opponents. Standard decks of cards are used, with two jokers in each deck.
A joker cannot be used to move to an empty hole, so if there are no marbles of any color on the main track a joker cannot be played. You must always use the full value of the card played. For a team to win the game, all its marbles must be in their respective home areas.
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Played with just one peg, it moves forward. An eight moves a peg backwards only. Joker: Player can take any one of their pegs (either in the staring position or on the board) and replace any other peg on the board, essentially landing on that peg. (See below for what happens when you land on another peg.)
Two Players: use 4 boards and 2 decks of poker cards with the Jokers removed. For every two players, add one deck of cards. Each player chooses five pegs in a unique color. Each two-person team has peg colors or shapes that compliment each other so that others know that they are a team.
Players and Cards There are normally four players, each playing for themselves. It is possible for 3, 5 or 6 to play, and the necessary modifications are described in the Variations section. The deal and play are clockwise, and the turn to deal passes to the left after each hand.
Players take turns with their shooters (larger marbles) trying to knock one or more of the mibs out of the ring. They must shoot from outside the ring (hands and all body parts must be outside), but can shoot from anywhere outside the ring.
Joker is a wild card and replaces any other peg in play with your own peg. If you replace your partners peg, he goes to his IN SPOT. If you replace an opponents peg, he returns to his HOME position. Anytime, your peg lands on your partners peg, you send him to his IN SPOT.

pegs and jokers cheat sheet