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all right letamp;#39;s go dirty together not that dirty what you have in mind right now i mean dirty and dusty here on this little robot and for that we can use here another material letamp;#39;s make a bit of space here copy paste yeah come on yes now we have it and we can call this one dirt dirt yeah dirty we need the merch node multi-channel merge yes arnold please and wire it up come on not so slow please yes and come on please itamp;#39;s actually a very good start here okay so now and we need a paint node come on yeah itamp;#39;s loading everything here into it letamp;#39;s wait here we go um we donamp;#39;t start with a paint node because we want to mask it out with the ambient occlusion and i will show you here two ways how you can import some actual data which comes from another bake engine as an example and you have two options and option one is here under the object you have here this little drop down called geochannels and geochannels are basically a container