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Draco is a sketching tool that brings life to illustration Our tool is built upon kinetic textures providing a rich set of continuous animation effects Now lets add some kinetic textures to this illustration Weamp;#39;ll start by emitting steam from the coffee mug We sketch some example strokes and sketch the emmitter This creates a continuous texture that continuously emits steam from the emitter Weamp;#39;ll add some motion paths to guide the movements of the steam Weamp;#39;ll adjust the speed and emission rate of the steam Now we want to add finer, granular motion details So we expand the patch box and directly rotate one of the example strokes This rotation is applied to all of the objects Now, we will add an oscillating texture for the bubbles in the glass Once again we will start by sketching some example bubbles Sketching the brush skeleton creates a texture of bubbles We then sketch an oscillating skeleton and the texture starts oscillating between the two positions We can