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heres how to create sci-fi buildings and skyscrapers in blender in just minutes Ill be using some of these techniques in an upcoming video with Nvidia Studio on November 11th where Ill be taking full advantage of the speed of the GeForce RTX 4090 to create an entire sci-fi world the concept most of you voted for in just three days starting with our most hated default Cube well scale it twice then an edit mode snap it along the Zed so its sitting on the origin point scale along the Zed about so and then in edit mode drop in a few Loop cuts on that cube with Edge select mode you can grab some edges and Ctrl B to Bevel a sharp corner on them bevels are nice and sci-fi then select everything and right click to subdivide it once adding more bevels to those edges because again its sci-fi e and subdivide again and split your window to slap a material on this switching to our Shader editor and then unwrapping with you and choosing Cube projection with node wrangular enabled Ctrl t on th