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hey everyone I am here with Mike Ness from the Amiga community and we are here to do an amos centric video so what you see on the screen right now is the original proof of concept prototype for the game project daemon claw that quarry and ayat that beam cannon are working on the version weamp;#39;re working on now and the first version thatamp;#39;s going to be finished is big mean and construct 2 and eventually construct 3 for modern platforms but we have a very skillful amiga programmer lined up to make an actual amiga port once this initial version is finished in construct anyway say hi to everyone Mike hello everybody what weamp;#39;re gonna cover in this video is going to be how we pulled off this back playfield looking layer here for the enhanced parallax scrolling and this demo I think it runs at a pretty solid 25 and PAL and 30 frames per second in NTSC arenamp;#39;t on even like an Amiga 500 you know with all these nice layers of scrolling and even when we have several of