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chpz okay in this quick video weamp;#39;re going to teach you how to fix stretched textures so weamp;#39;re going to start off by adding a cube and stretching that cube out to a rectangle then weamp;#39;re going to copy it and paste it and put another one just above so now we have two of the same object now the difference between them is the bottom one weamp;#39;re going to press ctrl a and click scale to apply the scale of the object right to show you what thatamp;#39;s done choose the mesh that has not had the scale applied click on uv editing press a to select all and under uvs choose smart project and when youamp;#39;ve done that if you move over to the faces on the left hand side of the screen you can see that theyamp;#39;re all still squares and thereamp;#39;s no rectangles thatamp;#39;s because this mesh still thinks itamp;#39;s a cube so if we go back to layout and choose the scale applied mesh and back to uv editing a to select all and add a uv smart project again an