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hello everyone Iamp;#39;m back my name is Quentin Rosetto and today Iamp;#39;d like to do a quick Vellum tutorial with you to make some falling leaves itamp;#39;s fall season it seems to be a purple so letamp;#39;s get started Iamp;#39;m gonna grab a new scene and weamp;#39;re gonna create firstly a reference character to have the correct scale letamp;#39;s get test geometry template body here and no letamp;#39;s not talk about it ever again letamp;#39;s get another geometry and within this geometry weamp;#39;re gonna do our leaves ethics so to start letamp;#39;s modalize a release simple leave Iamp;#39;m gonna start with a grid this grid is going to be one by one only two rows and two columns and letamp;#39;s rotate it 45 degrees and let me hide the other guy for now so we have a 45 degree Square no letamp;#39;s get a bevel node letamp;#39;s put it as points and letamp;#39;s work on point number zero and three if I increase the distance it start to now on the side if I