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so maybe youamp;#39;ve been prototyping your game for a while and youamp;#39;ve got to the point where you need to clean up the project and remove unused assets so letamp;#39;s look at how to remove unused audio files locate a civic subjects that doesnamp;#39;t have a source and how to locate unused game sinks first off heading to the file managers source files tab this is where youamp;#39;ll find the original sound files now notice the usage column this shows you whether the sound file is being used in the project or not and if not you can right-click it and select delete next letamp;#39;s head into the integrity he report this tool will help you clean up and optimize your wise project they start by looking at the audio files and sources we got a hit apparently I have an s fixed object called test without an audio source so letamp;#39;s right-click it find it in the project Explorer and delete it now enable optimizations notice how weamp;#39;ve got multiple games things that w