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you want to run the game from the system prompt then youre going to have to pass user input for example if the player enters take sword your program needs to divide that string into two smaller strings one for each word take and sword and then work out if the first word is a known verb that is a word that defines an action such as take or drop well the second one needs to be a noun that is the name of some object in your game im hugh and this is code with you this is another lesson in my adventure game programming course at a simple level it is actually pretty easy to pass user input initially lets assume your game recognizes a vocabulary of just two verbs take and drop and three objects called sword ring and snake you want to allow the user to enter commands to take or drop any of the three possible objects but you also want to disallow any other commands for now im not talking about actually implementing the taking and dropping of objects im just talking about allowing those co