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alright hello everybody as Tom said Im Jamie Anthonys and today Im going to talk with you a little bit about narrative paper prototyping this talk is going to have three main parts first Im going to be talking about the problems that a narrative paper prototype is designed to solve sort of why prototype for narrative and what a narrative prototype is Im going to talk you through a building process how you can actually make a narrative paper prototype effectively and Im going to finish up with just a couple notes on running fixing and using that prototype youve created to improve your final game first a little bit about me Im a game designer and a writer Im working at Disney I have a great job at Disney digital publishing I make interactive childrens storybooks and apps but thats thats my current job thats not everything that Ive done Ive had a lot of different sort of made many different kinds of games over the years that cover a wide range of interests first Ive made