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so in this video were going to continue working with the texture photographic texture we started with here and weve made already a albedo diffuse texture a metalness texture now were going to make a roughness texture and to do that i will start with a duplicate of my original texture surface and put it into lets make a new group and this time instead of simply making a new group lets make a new group from the layers that are selected so this will automatically be placed into it and well call this roughness and then im going to call this roughness texture in fact i should have labeled this metal s texture there we go and so for my roughness texture i want pixels to be lighter if they are more rough which is less polished and i want them to be darker if they are more polished so in the case of this surface weve discussed it in terms of it being either a metal plate that has some rust and some scratches on it or possibly being also used as a as a painted kind of cracked wood surfa