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hey guys Jimmy Vegas here and in this mini unity tutorial I want to show you how you can effectively organize your variables in C sharp so it displays quite nicely in your component inspector panel over here dont forget click the subscribe button click the bell icon as well stay up to date with every tutorial I upload to this channel and with that in mind lets take a look so I have a scene set up here its fairly nice simply from yes a stop and I have a game object with loads of different variables all attached its quite messy lets be fair its quite messy best thing we can do is if we head to visual studio and these are all the variables that I have listed and we can see here just clicking here all these game objects these are transforms integers so what we can do is we can actually give these headers in a cool little way but its always best and good practice to keep everything which is relative together for example lets move these transform variables closer together so were g