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hi iamp;#39;m dan galpin welcome back to the game show what if you could do something to improve the rendering performance and load times of your game while reducing its in-memory size and battery usage all with the same or better visual quality while potentially making it download faster and take up less on device storage as of today you can use google play asset delivery to support multiple texture compression formats in your game unlocking these benefits by allowing you to utilize the best texture compression format the device can support without having to deliver multiple copies of each texture texture compression is a form of lossy image compression that allows the gpu to render directly from the compressed texture with dedicated hardware reducing the amount of texture memory and memory bandwidth required the top compression formats supported by android devices are etc1 etc2 and astc etc one is supported on practically all devices it doesnamp;#39;t have built-in transpar