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so you just want to poke holes in your 3D model not a problem real quick I learned how to do this from CG Dev so shout outs to his channel check him out when you get the chance letamp;#39;s say we wanted to turn this guyamp;#39;s head into a music speaker and we wanted to have a speaker mesh in the middle well to do that I would add a new fill layer and for now just so we can see what weamp;#39;re doing turn everything off except for color and turn it red right click and add a black mask then right click the mask and add a paint layer and weamp;#39;ll just plaster a quick selection to the middle of his face now from here to activate transparency go in the right under Shader settings change PBR metal rough to metal rough with Alpha blending now something to keep in mind is to be cognizant of where youamp;#39;re going to be exporting to before changing the Shader if youamp;#39;re exporting to blender then pick a Shader that you know works well for blender for this tutorial though w