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all right welcome back to another standard tutorial and in this one were going to look at how you can make use of the texture instancing technique when youre on a mac so basically what texture instancing is that we have in this case we have five different instances so five different geometries or copies of one geometry and we want to put a different texture on each of these so uh instead of making several copies of the geo we really just want to make a little like instancing setup so we can put a different texture on each of these instances so the problem is that the normal or usual way of doing instancing right when you when we look in our geo here and then go to the instance two page this normal approach where we use these three parameters doesnt actually work on a mac so there is a little workaround which im going to show you in this video which require requires a bit of a like a bit more of a setup but it works basically just as well the only problem about it is that you cannot