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hello everybody I hope youamp;#39;re all doing really well in my last video I showed you a technique in Photoshop for doing focus stacking itamp;#39;s very easy and quick to do there are other ways to do it in other programs that will do it better especially if you have a lot of detail but something that I didnamp;#39;t cover and it can be a bit of a problem is when you have a fast-moving object like water you do have problems with pixelation and actually I had a comment from Brett Havis and he says hi Adam Iamp;#39;ve been having block pixelation residues using this method and spotted the same in your water down left hand side and also far right above Boulder first noticed it a year ago some images no problem but others like the rivers Photoshop canamp;#39;t handle even if I make a new layer from all the blended and then delete the masks off the blender to try and rework some areas the blocks are still there so I thought Iamp;#39;d cover that and just show you how you can get ri