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we previously touched a bit on the tweak values and how they kind of work on top of a shape right so lets just go and talk a tiny bit more about that so here ive just got my cube right and if i select the vertex you can see that it will give me the index of the vertex and it will just say 0 0 0. that is because as soon as i move it it will add in basically like a tweak value that is the offset from the aurig shape right or the the actual shape data that is in the this shape not the org shape sorry so anytime that you sear those out it will just go back to the default pose now whats kind of cool about this is that these are actually and theyre actually plugs that you can connect directly into on the node that basically means that if i take a locator i can say i can take the translate and i can plug it directly into the point normally if you if you try this and the points wont always show up but if you go and you try and go into control points it will just kind of flick it over to t