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hey im ryan and welcome to nest hacker in this episode im going to show you how the nes stores processes and displays sprite graphics [Music] graphics programming on the nes can be a deep and somewhat complex topic but once you grasp a few important concepts its not all that hard to understand my goal for this video is to focus on the basics and explain how the nes produces sprite graphics there are a lot of ways to proceed but i think the best way is to start from the lowest level and work up from there so ill begin by explaining a bit about how the nes hardware works then move on to how we manipulate that hardware to produce graphics for a game but before we proceed do me a favor by liking this video and subscribing to the channel after that well take a look at the chip behind those nostalgic 8-bit graphics the main component that produces graphics for the nes is called the picture processing unit or ppu for short the ppu is a specialized chip developed by nintendo that works al