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This video is sponsored by WorldAnvil. Welcome to Critical Role Demystified! Iamp;#39;m Mike Christensen, and this is the show where we talk about the lessons we can learn, as Dungeon Masters and as players, from lessons of Critical Role. Today weamp;#39;re talking about episode 16 of the Vox Machina campaign, Enter Vasselheim. FYI I donamp;#39;t expect there to be a lot or maybe any clips from the episode on screen for this video. A lot of the relevant sections that weamp;#39;ll talk about in this episode are long scenes or descriptions, the kind of thing that doesnamp;#39;t really make a lot of sense to throw into a video like this. But I will include the relevant time codes on screen, so if you want to go back and watch these key moments, you will be welcome to do so. The link for this episode will be in the doobly-doo below, as it is every time I do one of these episodes. Liam is Skyping into the game again, and due to bad traffic, Sam arrives a litt