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hello guys reza here welcome to another tutorial in this one iamp;#39;m going to pick up where i left off in substance sampler quick start and i will show you how to take your reference photo into substa sampler how to clean it up how to add content to it make it tileable and generate all the maps you need for your 3d application all within substance 3d sampler i have packed a lot of information for you so letamp;#39;s get started now the reason iamp;#39;m putting together this tutorial is because iamp;#39;m in a process of modeling a bonsai plant and i have already modeled the pot in maya and i was thinking i could use substance sampler to create maps for the decorative pebbles while i can just browse on the net for reference i happen to actually have one bag of pebbles at home and in situation like this itamp;#39;s much better to create your own textures as it gives you a lot of freedom to start with and to polish the end result of course so i took