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hey whats up guys my name is shauna welcome back to another hazel devlog im standing today because what can i say i am excited also kind of inspired by randy with the whole standing thing if you guys have not seen the latest channel podcast by the way ill have it linked up there you can also listen to it on spotify if you want to clean the house while listening to a podcast like i do all the time so why am i so excited today i mean how exciting could ui possibly be well turns out pretty exciting so up until now we have not had any like ui capabilities in hazel itself like obviously the editor ui exists like all the buttons all the kind of text that you see on the screen all the panels all of that is done through imgui thats all great but for in-game ui meaning like if you actually make and ship a game and you want it to have any kind of user interface not just like hard elements but also like a menu screen and maybe like a score kind of somewhere you want text rendering you want la