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[Music] hey whats going on this is text next and today were gonna take a look at creating this super awesome missile scene in blender without having to do a smoke simulation because I always thought that having to do a big ol smoke simulation just for some smoke trails was kind of silly coming from after-effects now this is going to be a part of a mini tutorial series that Im doing this first video is purely going to focus on modeling and shading the missile while the smoke trails will be in the next video so if youd like to skip this one and download the missile from my patreon page Ill be sure to put a link in the description and subscribing to my patron really helps me out with these videos it helps me create more content and I really really appreciate the support ok so lets go ahead and get started the first thing we want to do is of course delete the default cube and we want to hit shift a to add a new mesh we want to add a cylinder go to the add cylinder menu make sure you