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hey guys in this video what i want to show you is just a quick trick that i use for lumion and blender for getting um walls that look pretty good um i dont know if id say photorealistic because i am just going to be putting a color onto it but i think they definitely look good enough and you also dont lose you dont lose that much quality for the amount of time it can actually save you in render times what i used to do is i used to go into like substance or polygon nice to actually get a plaster with the correct color but i find that actually playing around with those can be a little bit difficult and if you really want like you know you really want like i guess the detailed walls like that youre gonna be putting like a 2k texture in um but i just find that sometimes you dont get the sort of the result that you want but this way is a much smaller texture and you can kind of get that exact color that you want so what i would recommend you do is just open up like something like benj