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hello everyone in this small tutorial series we will go over how to create trim sheet textures directly inside of substance 3d painter and on how they would be used in the production of 3d assets so first of all what actually are trim sheets trim sheets are a way of combining various texture elements into one single texture so that you can reuse them on your 3d models this is a great way to save both time and texture memory as you will only need to create and load in a single texture trim sheets are often used in video games but they can be used for various situations across all industries in this tutorial we will show you one of those situations which is creating an entire sci-fi corridor scene using one single trim sheet texture okay so here we are inside of substance painter now i have loaded up a simple ppr metallic roughness scene with a plane however this is not completely a normal plane if we go for example to our polygon filter over here you can see that this plane has