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hello welcome to my texturing and shading for production tutorial my name is Jesse Flores I am a texture look development artist and in this tutorial we will go over taking an asset from the beginning in terms of research and prep you ving in layout texturing and Mari and finally pushing it back in severe ed her final shader setup this workflow is meant to keep organized and efficient for any production changes that may occur down the line we will then take our Mari workflow and recreate it in substance painter [Music] [Music] [Music] [Music] [Music]