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today im going to teach you guys how to create your first stylized smart material in substance painter using only a few easy steps if you want to download the finished smart material for free ill leave a link in the description for you guys as well lets enjoy so the first thing were gonna do is start in the base color channel and do our first base layer were gonna choose a nice vibrant base color and you can choose whatever you want based off of this im going for a bit of a turquoisey teal [Music] our second layer is going to be ambient occlusion just to get some nice vibrant shadows in the cracks so just name the next layer ambient occlusion add a black mask and then right click again and add an ambient occlusion generator [Music] now make sure you invert the generator so it now its taking over the cavities and not just the edges and then you can choose a base color i would recommend not going for a pure black as pure blacks dont really exist in real life i went for a dark pu