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he w a hello guys welcome back in this video letamp;#39;s paint the fish model here this is a Ru fish itamp;#39;s a fresh water fish so Iamp;#39;m taking the reference of that fish for painting the textures so the first thing first uh is I would like to bake the textures of this model so I go to the texture settings and then bake mesh maps and then uh Iamp;#39;ll be just baking it so let me have a look on the baked Maps this is normal this is World space normal the ID ambient occlusion curvature position and thickness so uh the first thing is I would like to do some basic uh um paint um giving the colors throughout the model or maybe I can start with some um slight roughness so uh somewhere I need to start a base layer so Iamp;#39;m going to uh Delete the layer here and then create a new uh fill okay and uh uh you may get lot of uh layers created so Iamp;#39;m going to take this fill layer here okay and Iamp;#39;m g