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[Music] currently the only indication of which object you have selected is this rotation handle and that doesnt show up for Springs or connectors or circular objects so I want to add an outline that will show up whenever youre editing something so I tried a few different methods of generating an outline from using a shader to just scaling up and tinting a copy of the image but the best looking solution is to use a line renderer that traces along the outside of the sprite [Music] heres the line render out line implemented in the game its actually kind of slow to generate these outlines at runtime because it looks at the mesh data so I just made a script that will attach to a prefab that can just generate an outline that will just stay part of that prefab so that it doesnt have to be regenerated when you zoom in or out the outline size also changes and if you zoom out really far then you cant even tell that theres an outline there so I think it would look better if the thickness o