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If youamp;#39;re a traditional artist, your instinct might be to start your work using carefully drawn line art. While sticking to what you know might be comfortable, it is not necessarily the best workflow for pixel art. When creating digital art, you can take a completely different approach. Using the basic brush tool set to a fairly large size, you can sketch the form in directly to quickly work out the overall size, proportions, positions and general color scheme all at the same time. Drastic changes are painless because no real time or effort was used to achieve a foundation to work with. Just use the right mouse button to erase and the left to draw to refine the silhouette. Using freehand brush scaling works great as you do not have to worry about a line drawing becoming very distorted. Itamp;#39;s often very useful to use Pro Motion NGamp;#39;s layer support to simultaneously block in an entire game mock-up all at once, switching back and forth between between the layers to